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Holy shit, this one is a bit of a nostalgia trip. I remember watching Mucha Lucha when I was a kid and loved it so much. It was probably where my interest in masked wrestlers came from, that and WWE of course. Now is the show good? Eh, debatable. You’d have to have a nostalgic love for it to appreciate it, but hey, I watched all episodes of The Nutshack. I have zero shame. So yeah, here’s the Mucha Lucha game on Gameboy, Mascaritas of the Lost Code. Another published game by Ubisoft, but developed by Digital Eclipse Software, who worked on all sorts of ports of old arcade games. You’ve probably seen their logo if you played any Gameboy games. So, let’s see why Ubisoft had any interest in publishing a game such as this.



Now first things first, this is the very Gameboy game I have ever owned that came in the original box. Tragic, I know. That also means it came with the original manual, and I gotta say, I appreciate that the manual has both English and Spanish and advertises as such on the manual, since the show was pretty big in Mexico. And yes, I am reaching for compliments. I’ve been playing trash games for ten days straight and still got plenty more to go, I’m gonna reach as hard as I can for something good. So the game starts and, if you’re me, and have any nostalgia towards this show, you’re expecting the theme song to play, but no, it’s just some crappy song that sounds like it at first before its something else. What a tease. So the story of the game is that the schools book is missing and you gotta find it. You can play as the three main characters, Rikochet, Buena Girl, or The Flea. So I start with Rikochet and was immediately attacked by a random enemy. You got a punch, a kick, a jump, and that’s it so far. And holy shit, I thought it was difficult to hit opponents in Legends of Wrestling II, but this game is so much worse. Enemies will always seem to hurt you even when you start hitting them in a combo. You can stun them if you do the right combo… for some reason, but if you aren’t on the exact same plane as they are, you won’t hit them. Your fists will just pass right through them. You gotta get onto the same angle as them to hit them. But even then, you won’t know if you’re hitting the enemies or not. There’s no impact to your punches so when you think you’re swatting at the air, you may actually be hitting them, and before you know it, there dead.
But the bosses are easy as hell. You can trap them against a wall and wail on them. I mean, I think they’re the boss. I beat them and the level ends, yet they come in the next level as regular enemies. Maybe it’s a Dark Souls thing. Is Mucha Lucha: Mascaritas of the Lost Code the Dark Souls of licensed video games? No joke, as I was typing this, I am one handing the Gameboy, punching the enemy, and won. This game is so stupidly easy, it’s just flat out boring. I guess those were mini bosses, because by the will (or curse) of God, I made it to the end of the first level and reached the first boss, and guess what? It’s even easier. Not only can I one hand the Gameboy and beat the boss while typing it out at this very minute, but I did so without getting hit once and within thirty seconds. Yeah, no, I think I’ve seen enough. Do Buena Girl and The Flea play differently, I don’t know, nor do I care, because I hate this game.
I genuinely have no idea why Ubisoft wanted to publish all this garbage, but then again, this is the same company that published Little Nicky: The Video Game, so this was to be expected. Mascaritas of the Lost Code is a game that a four year old could play, maybe even younger. There is no challenge, no effort required, and definitely no fun. You just mash a single button and move forward. It’s the Final Fantasy XIII of licensed games. And it’s a cold day in hell when I gotta compare something to Final Fantasy XIII.
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