The big question we RPG nerds have been wondering about -- Would the next chapter of the series be an improvement or a step backward? -- has finally been answered. The good news is that Skyrim feels like a distillation of everything Bethesda has learned from the earlier games, not to mention their experience with Fallout 3.
First of all, the setting: each Elder Scrolls game has taken place on a different province of the continent of Tamriel. Skyrim is the northernmost province, and its a wild, rough, cold and mountainous place. Its two hundred years after The Oblivion Crisis that you took care of in the previous game (well, maybe you didn't take care of it, but I sure did).
The land of Skryim is rocked with political strife. Tensions between the native peoples, elven interlopers, and Imperial forces are making the rocky vistas of the country a stressful place. And if that isn't bad enough, the dreaded and heretofore presumed mythical dragons have begun reappearing and randomly attacking the populace!
You play a character who is gradually revealed to be Dragonborn and you have to find out exactly what that means for you and for the province of Skryim as a whole. Are you here to stop the dragon menace or to fulfill it?
First of all, the setting: each Elder Scrolls game has taken place on a different province of the continent of Tamriel. Skyrim is the northernmost province, and its a wild, rough, cold and mountainous place. Its two hundred years after The Oblivion Crisis that you took care of in the previous game (well, maybe you didn't take care of it, but I sure did).
The land of Skryim is rocked with political strife. Tensions between the native peoples, elven interlopers, and Imperial forces are making the rocky vistas of the country a stressful place. And if that isn't bad enough, the dreaded and heretofore presumed mythical dragons have begun reappearing and randomly attacking the populace!
You play a character who is gradually revealed to be Dragonborn and you have to find out exactly what that means for you and for the province of Skryim as a whole. Are you here to stop the dragon menace or to fulfill it?
Skyrim Mage Tips!
Mage: A Magical Character
Weapons: Staffs, Daggers, Blades
Apparel: Robes, Light Armour, Clothes, Enchanted Jewellery, Circlets, Dragon Preist Masks.
Useful Potions: Fortify Enchanting, Poisons, Fortify Light Armour, Resist Magic (All), Fortify Alchemy, Fortify One Handed, (Restore Magika, Stamina and Health for all types of characters.)
Useful Enchantments: Fortify Magic, Fortify Light Armour, Magic Resistance (All), Fortify Alchemy, Fortify Magic (All).
Useful Spells: (All)
Useful Shouts: (All)
More Tips: Mages are great alchemists. They also enchant jewellery, weapons and apparel. Many mages live at 'Winterhold' and 'Markarth.' They are best suited for dungeon crawling and general combat (especially against tougher foes.) You can use bows, arrows and daggers/blades/swords as a back up. (Improve weapons and apparel at forges.)
Mage: A Magical Character
Weapons: Staffs, Daggers, Blades
Apparel: Robes, Light Armour, Clothes, Enchanted Jewellery, Circlets, Dragon Preist Masks.
Useful Potions: Fortify Enchanting, Poisons, Fortify Light Armour, Resist Magic (All), Fortify Alchemy, Fortify One Handed, (Restore Magika, Stamina and Health for all types of characters.)
Useful Enchantments: Fortify Magic, Fortify Light Armour, Magic Resistance (All), Fortify Alchemy, Fortify Magic (All).
Useful Spells: (All)
Useful Shouts: (All)
More Tips: Mages are great alchemists. They also enchant jewellery, weapons and apparel. Many mages live at 'Winterhold' and 'Markarth.' They are best suited for dungeon crawling and general combat (especially against tougher foes.) You can use bows, arrows and daggers/blades/swords as a back up. (Improve weapons and apparel at forges.)
More Skyrim Character Tips:
Getting tired of your style and want to change? You can! Store all of that heavy armour and clunky weapons away! Put on some robes,get staffs,daggers and spells. Become a Mage! There are 3 main types of characters: Warrior, Strider and Mage. Try combining these types together to create:
A Battle-Mage:( Mage Cross Warrior/Strider.)
A Strider-Mage (Battle-Mage)
A Strider-Enchanter/Hunter/Alchemist
A Mage- Enchanter/Alchemist
A Warrior- Blacksmith/Enchanter/Miner
The combinations are limitless!
You can be a bit of EVERYTHING!! :-)
Types Of Mages:
Fire, Ice, Electric, Elementor, Alterationist, Illusionist, Conjurer, Alchemist, Enchanter,Restorationist, Battle, Enchanter.
Types of Warriors:
War, Battle, Heavy, Brutal, Fighter, Blacksmiths,
Types of Striders:
Hunter, Assassin, Strider-Mage, Enchanter.
Getting tired of your style and want to change? You can! Store all of that heavy armour and clunky weapons away! Put on some robes,get staffs,daggers and spells. Become a Mage! There are 3 main types of characters: Warrior, Strider and Mage. Try combining these types together to create:
A Battle-Mage:( Mage Cross Warrior/Strider.)
A Strider-Mage (Battle-Mage)
A Strider-Enchanter/Hunter/Alchemist
A Mage- Enchanter/Alchemist
A Warrior- Blacksmith/Enchanter/Miner
The combinations are limitless!
You can be a bit of EVERYTHING!! :-)
Types Of Mages:
Fire, Ice, Electric, Elementor, Alterationist, Illusionist, Conjurer, Alchemist, Enchanter,Restorationist, Battle, Enchanter.
Types of Warriors:
War, Battle, Heavy, Brutal, Fighter, Blacksmiths,
Types of Striders:
Hunter, Assassin, Strider-Mage, Enchanter.