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posted by IamMio
I kept wanting to wait but it seems that either their trip is days-long or they just gave up. On a website called reddit, the film creators link, and they would answer. The way reddit works, it can be difficult to find their answers among all the unanswered questions. So, I decided to be a ~great person~ (lol) and compiled them all. Some appear to restatements of stuff you've probably seen before, but of these responses are interesting.

The people answering the questions were Chris Williams, Don Hall, Roy Conli, and Paul Briggs -- the directors, producer, and head of story, respectively.

link's the photos they drew for the event.



Q: No role for Patrick Warburton in Big Hero 6? Emperor's New Groove wouldn't have been the comedic masterpiece that it is without him.:
Chris: Let's see, we agree that he's a genius... I did do my Patrick Warburton impersonation for him 10 years ago, and he seemed to enjoy it. He's a good sport, he's really fun. Love that guy. He's awesome.

A few questions.
1 coming off of the phenomenal success of Frozen, has anyone gotten worried about Big Hero 6 not living up to expectations, being the first post-frozen Disney film?
2 what are some of the new innovations in animation programming for Big Hero 6.
3 what's next for Big Hero 6 and Disney animation?
:
Paul: I think this is the perfect follow up to Frozen in that we're not giving you a totally different experience but same great level of storytelling. Roy: we work as a team so success Spurs more success, hopefully. Chris boarded on Frozen and was the voice of Oaken. And Paul was head of story on both films.

I noticed a lot of ads and banners up around the San Diego Comicon this year for Big Hero 6. Were you guys down here for that? How'd you like the SDCC?:
Roy: Yeah, we did a panel at SDCC and then walked the floor, extensively. Had a great time.
Chris: And we got to play with the toys the first time!
Paul: We saw the first Baymax cosplay!
Roy: It was cool, because it was the first time we actually showed clips for the movie outside of Disney, and the reaction was terrific.
Don: Definitely our people.

There's a part of movie making that I absolutely do not understand - how do you pitch projects so large to Disney/ Marvel Entertainment? What kind of work up do you have to do?:
Don: Hmm. We pitched projects to John Lassiter, he wants us to come up with at least 3 ideas, and they have to be something the directors are passionate about. For Big Hero 6, I think there were 5 projects and Big Hero 6 was the one that made it through the process. The first thing you do is a top line pitch, just about the world, the characters, and just a real broad sense of the story, basically John wants to know where the emotion is in the story. But really it's not fleshed out at all, it's really high concept stuff.
Then we start working on it, we do research actually. We don't delve into story yet, we do research on the world, get really immersed in that. And then once we've done enough research do we start fleshing out the story.
The visual component is throughout, but early on, we don't have a lot of people, we try to keep the crews very small. Visual development happens a bit later, once you've got more of your story figured out.
Big Hero 6 was 3.5 years from conception to completion.
ROY: Which is very short for an animated film. Usually it's in the 5 year range.
CHRIS: Would you say very short?
ROY: I'd say significantly shorter.
And stop contradicting me! HAHA!
PAUL: What are we talking about again?

What did you guys enjoy the most in creating Big Hero 6? and why the number 6?:
DON: It's based on a Marvel comic book and the team has 6 members.
CHRIS: Oh... the best about creating it? Well we certainly had fun last night, now that it's almost done, screening with an audience...
PAUL: Meeting John Romita Jr.! You get to meet your comic book heroes!
ROY: I just loved the story process. I loved sitting in the story room, and laughing.
DON: Well, it's hard to say one thing, because I thoroughly enjoyed each phase of that movie - from the development phase when it was me and 1-2 people, to when we had a full production crew and our days were booked from 9 until 10 at night. Each phase of the process I found really enjoyable, culminating last night to watching with an audience for the first time. It was really magical.
CHRIS: They were great last night, really incredible.

Greetings from San Francisco!
Just a few questions: 1) How many 'research trips' to SF and/or Tokyo did it take to make the film? 2) What part of the original comic attracted you guys to want to use it?
I'm sure I'll figure out some other questions later.
Thanks for doing the AMA and cannot wait to see the film! Keep up the great work guys!
:
1)
DON: HAha wow!
CHRIS: We did do some actual research.
ROY: No air quotes!
DON: we did 2 trips to Tokyo, and boy... absolutely magical. Totally awesome.
CHRIS: How many times did you go to San Francisco?
DON: I'd say 5 or 6...
ROY: I used to live in San Francisco.
DON: San Francisco, I just love the iconography, that it's a very recognizable place, and I just love the vibe of the city. And Tokyo is really a different world, and obviously the people are so polite, it's so clean and futuristic, you felt like you were stepping into the future.
2)
DON: This is gonna sound crazy, but it was the title that drew me to it! I found out it was a Japanese Superhero team, and read the comics. I really liked the tone, it was a lighter tone to the comic, and the characters were fun and appealing.
ROY: When we picked it, Marvel allowed us complete freedom in structuring the story. Which was fantastic.
DON: And then the characters - and for the robot, you know, we knew we had to put a robot onscreen we'd never seen before, so I did a research trip to Carnegie-Mellon and I found a researcher doing research in soft robotics. And that gave us a very unique robot to put onscreen. And his healthcare persona came from that research trip- because a lot of soft robotics is going to be used in the healthcare industry, making health care robots.
ALL GUYS: THANKS! We hope you like it!

Thanks so much for the reply!
As a San Franciscan, I do love seeing the city be featured as well as being mashed up with another favorite city, Tokyo!
Are there any little things I should look out for as a SF-native? I picked up a few things from past trailers, including the Stockton St. Tunnel behind Yokai at one point.
Also, can you elaborate on the process of creating 'San Fransokyo'?
Thanks again guys! ●—●
:
ROY: how cool! We basically used the US geological survey of San Francisco to actually build the town, and we actually went to the SF city assessors office to get a plan of every building that is in SF, so you'll recognize a LOT of landmarks and street structures.
CHRIS: And then we heightened it and caricatured it to work in animation, and then we put it through the filter of blending a Western & Eastern aesthetic.
DON: Pay special attention for our version of Coit Tower. It's pretty awesome.
ROY: Also, one of the things they've been able to achieve is the LIGHT of San Francisco. Having the bay and Ocean on one side. Also, the quality of the air is very SF.
DON: That was one of the things John Lassiter was very keen we capture, was the light of San Francisco. That accounted for one research trip alone!
CHRIS: Even the lighting - depending on the time of day of a scene, the sun had to be in the right place in the sky, and even the direction the fog was blowing - partly because John Lassiter is so familiar with SF, he would know if the suns was in the wrong place!
PAUL: and we have Fred's eating froot loops out of a sourdough bread bowl!
DON: That's super San francisco.
CHRIS: There are a lot of easter eggs. The crew was putting in tons, to the point where Don and I had to tell them to knock it off, it was getting absurd.

Hey guys, thanks for doing the AMA. What was the biggest challenge of bringing this obscure and unknown comic to the big screen?:
ROY: It was really about the balance, right? That's always the biggest challenge.
DON: Trying to weave a superhero origin story into the emotional story of a kid who loses his brother, and how the brother's robot heals this kid.
CHRIS: Well, I mean, a lot of these things are origin... It really was about the fact that we did have a movie that had a lot of disparate elements. We knew it was going to be an amalgam of a lot of different things, a cross between east and west, Disney and Marvel, and we had more than one genre we were taking on, a Superhero origin story, and generally animated movies you want a fairly simple plot and fewer characters, and in this case we had a more dense plot and more characters, and that was always going to be a challenge, but we knew that when we cracked it it would be something special you'd never seen before. So the density of the story.
PAUL: one big challenge was making Hero likable. Because for a long time, he was a 14 year old jerk. I have to give credit to our writers, Rob Baird and Dan Gerson, they really found Hero's voice and made him really likable, because it's tough to do that with a 14 year old kid who's off track.
ROY: Fortunately, our process allows us to take a great amount of time to really distill the story, and we went thorough multiple passes and screening of the film before we even started production to make sure the story was well-balanced and emotionally engaging.

Hello! Very excited for the movie
In the original Big Hero 6 comics, the Silver Samurai and Sunfire (both of whom are prominently featured on X-Men media) were part of the team. I can take a guess as to why they weren't included here. But if they were, what would you have done to their characters? How would you translate their character in the comics into the tone and aesthetic of this movie?
Thanks for doing this, loved all your previous work!
:
ON: HMmm. That's a deep dive.
ROY: Let's get into the Universe shift.
CHRIS: Disney and Marvel agreed that we should be 2 separate worlds.
DON: The version of BIG HERO 6 that inspired us was actually the 6 issue miniseries that Chris Claremont wrote. Our lineup is based on that lineup, and that didn't have Silver Samurai or Sunfire.

How does directing an animated film differ from directing a non-animated film?:
DON: That's a really difficult question, because I don't think we've ever directed a NON-animated film.
CHRIS: I think directing an animated film is way harder... I'm just kidding. Cuz none of us have worked in live action! Roy's worked in theater - can you tell us about that Roy?
ROY: I did a little live action, but I like animation better.
DON: We did a one day shoot for Christopher Robin for Winnie the Pooh, but those little stuffed animals were pains in the butt - they wouldn't stand up right... I love animation so much, to me it's just the best storytelling medium ever invented.
CHRIS: I wouldn't ever want to take on live action until I feel like I've mastered animation.
ROY: That's the great thing about animation - is that technology changes with every film, and so you are always learning.

Are we in the midst of a Disney Renaissance Renaissance? We've been getting some excellent stuff from you guys! Keep up the good work!:
CHRIS: Aw thank you very much! That means a lot. And you tell us if we're in a Renaissance.
DON: we're super in it, so we're just trying to make the best movies we can, and the studio's on fire right now with talent. It's pretty cool to be working there right now.
ROY: I've been there a long time, and it's the best era that I've been there.
CHRIS: I think one thing that's very important to us is that we have a relationship with the audience, and we want the audience to feel that if they come to see an animated feature by us, we want to build trust - so whether we're doing a superhero or a fairytale, that w are doing everything we can. We all grew up watching Disney movies, being so inspired by them, and we are all working at Disney - and the idea that we are a small part of carrying that legacy forward is something we take seriously.
ROY: And it's an honor.

Hello! Baymax is amazing. So cute, and so lovable. I'd like to ask, what inspired Baymax's design and characteristics?:
DON: Well, I did a research trip to Carnegie Mellon 3.5 years ago, met a researcher doing research in soft robotics, and I saw this fairly crude, vinyl arm that was inflatable, and knew right then and there that that would be our Baymax, because it would be the perfect huggable robot, because that's what we were looking for, was something appealing and huggable.
CHRIS: and something that we talk about is the fact that design should not be arbitrary, it should have a purpose, and we knew he would be a healthcare robot, so he would be caring for patients in healthcare settings, so we wanted a design that would not be intimidating.
PAUL: what's cool about Baymax is the simplicity and the design - even in the storyboards. The power in a simple blink - you project so much of what you're feeling into Baymax, it's a great connection you feel with him.
DON: He's got some Miyazaki qualities, if you want to get specific - just the two eyes and a line between them was inspired by some bells I saw at a temple in Tokyo.

Any easter eggs I should be looking out for?
I'm excited for this movie!!
:
Roy: many!

Hi! I'm a fan who is waiting for this film! Well I have a few questions... 1.If hiro and tadashi has a sister,how would she looks like? And who do you want for a voice actor ? 2.If ironman and baymax fights , who will win?
My native language is not English so my grammar would be bad but I hope you would answer my goofy question :3
:
Chris: Baymax is a lover not a fighter.

-Where'd you guys go to school? -How'd that help you break into the industry? -Advice/tips plz?:
Paul: Kansas City art institute- I went there because Marc Davis went there. And the great thing about that school is its so strongly built in the foundations of strong drawing.
Roy: I went to a bunch of schools. American conservatory of theater, head work at Boston university. It's been very helpful having studied theater, script analysis
Chris: I studied fine arts at the university of Waterloo on Canada and then I went to Sheridan college to study animation for two summers and then I was accepted into an internship at Disney animation Florida. I studied at the school of hard knocks
Don: university of Iowa - degree in drawing and painting then. I wanted to go to cal arts and had to apply three times.
Chris: we're thinking of switching vocations to reddit because their offices are cool!

Hello from Chiba, Japan! I'm about to go to bed, but I wanted to let you know how much I'm looking forward to this film! I saw the trailer and I'm so stoked! I'm so sad I have to wait til December to see it here, though!
& I absolutely love the animation for Baymax!
I went to university to study animation, and I've always been interested in animation, so that's one of the first things I noticed.
As an aspiring animator, do you have any tips on how an animator can get her foot in the door? It's all quite overwhelming, and I'm not sure where to start.
I know directing isn't quite the same, but if there are any tips about what you look for in an animator or in an animation piece would be awesome!
:
Chris: draw all the time! Carry your sketchbook. Don: we have great internships at Disney. Check out disneyanimation.

What went in in deciding the look for Hiro? And on a scale of 1 to Mufasa's death in Lion King, how much of an emotional journey will be in for? Lol it seems like such a heartwarming film! Can't wait! Huge Disney fan! :):
Don: we still get very emotional when we watch the movie. Roy: we really try to bring emotion to the films. Chris: the best Disney films of the past were not afraid of emotion. We screened to a comic con audience last night and the reception so positive and it meant so much to us.

I've been waiting to see this movie for the longest time! I have this thing where, if I really want to see a movie, then I avoid reading about it and avoid seeing trailers for it. (Other than teaser trailers) That way, I can go into the movie not knowing anything about it and having the jokes and parts of the movie not being ruined for me. It's a weird tradition, but It really works! I'm currently doing that with Big Hero 6 and Interstellar.
So, I would like to thank you guys for bringing something different to Disney Studios and I can't wait to see the world you guys created!
Also, you guys did go to the Shibuya District in Tokyo right??
:
Don: thank you so much and we can't wait for you to see the film, unspoiled. Chris: I admire you for that!


If they answer more, I will put them down!
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Kanji

限られた時の中で
どれだけのコトが出来るのだろう...
言葉にならないほどの想いを
どれだけアナタに伝えられるのだろう....

ずっと閉じ込めてた
胸の痛みを消してくれた
今 私が笑えるのは
一緒に泣いてくれたキミがいたから

1人じゃないから
キミが私を守るから
強くなれる もう何も恐くないヨ....
時がなだめてく
痛みと共に 流れてく
日の光がやさしく照らしてくれる

説明する言葉も
ムリして笑うコトもしなくていいから
何かあるなら いつでも頼ってほしい...
continue reading...
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