0.9.0 PCPE update! <3
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0.9.0 additions
New World Options:
Option to generate caves
Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.
Option to generate Tall Grass
Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.
Option to select the world's size
Small
Medium
Large
Infinite (displays a warning when selected)
(Cannot be selected when creating a Realm, only finite options are available)
Superflat world type
(All superflat worlds will be generated with the Classic Superflat preset.)
Possibly an option to copy existing worlds
Mobs:
Villagers
Endermen
Slimes
Wolves
Ocelots
Silverfish
Possibly Ghasts
World Generation:
Existing worlds will optionally become infinite.
Port of Minecraft PC world generation, allowing for new generated structures and biomes
This may only apply to new worlds. Older worlds can still become infinite, but may have the prior terrain generation. (My advice is to delete all older worlds, unless you're super attached to a world, then make all new ones with the new update. that's what I'm doing,
However, due to debate, the new generator will possibly be able to be used in expanded old worlds, displaying a warning when selected.)
Generated structures:
Villages
Caves
Lava Pools
Abandoned Mineshafts
Possibly a version-exclusive structure to replace the Nether Reactor.
Trees:
Dark oak trees
Acacia trees
Naturally Generated Blocks:
Pumpkin
Tall Grass
Biomes:
(Most biomes as of PC version 1.7.2, excluding ones that exceed the 128-block height limit.) This includes:
Mesa
Blocks & Items:
Hardened Clay
Stained Clay
(Available in all 16 colors)
Red Sand
Mycelium
Podzol
Packed Ice
Granite
Polished Granite
Andesite
Polished Andesite
Diorite
Polished Diorite
Wood Planks:
Acacia Wood Planks
Dark Oak Wood Planks
Wood
Acacia Wood
Slabs:
Dark Oak Wood
Slabs
Acacia Wooden Slabs
Dark Oak Wooden Slabs
Stairs:
Acacia Wooden Stairs
Dark Oak Wooden Stairs
Plants:
Saplings
Acacia Sapling
Dark Oak Sapling
Flowers:
Poppy
(Will replace Cyan Flower, sorry, Mr. cyan flower)
Blue Orchid
Allium
Azure Bluet
Tulips
(Available in all 4 colors)
Oxeye Daisy
Sunflower
Lilac
Rose Bush
Peony
Other plants:
Vines
Lily Pads
Cocoa Pods
Double Tall Grass
Large Fern
Others:
Possibly End Stone
Game Mechanics:
Taming
Particles:
Possibly Water\lava Dripping Particles
Creative Inventory Additions:
Raw Beef
Tweaks:
Blocks & Items:
(The Invisible bedrock barrier around worlds will be moved if the size of a pre-0.9.0 world is changed, if infinite is chosen, it will be removed completely)
New ways to obtain Nether-related items
Gravel no longer falls from spawn
Textures:
Separate textures for the top of Birch, and spruce.
Biome-tinted blocks
Bug Fixes:
Mipmapping makes fire look like a big orange blob
Minecart in multiplayer problems
Other:
Possibly support for immersive mode (hides the on-screen navigation bar) for devices running Android.
Hope you enjoyed, this was not written by me. if You have any questions, I probably can't answer them, I just coppied, pasted, and took out random links to pages about villagers. lol. Not everything was listed, there might also be wolves, boats, ocelots, and an in-game skin changer in 0.9.0 but they may have moved it over to 0.9.1.
(())(())(())(())(())(())(())(())(())(())(())(())(())(())(())
0.9.0 additions
New World Options:
Option to generate caves
Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.
Option to generate Tall Grass
Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.
Option to select the world's size
Small
Medium
Large
Infinite (displays a warning when selected)
(Cannot be selected when creating a Realm, only finite options are available)
Superflat world type
(All superflat worlds will be generated with the Classic Superflat preset.)
Possibly an option to copy existing worlds
Mobs:
Villagers
Endermen
Slimes
Wolves
Ocelots
Silverfish
Possibly Ghasts
World Generation:
Existing worlds will optionally become infinite.
Port of Minecraft PC world generation, allowing for new generated structures and biomes
This may only apply to new worlds. Older worlds can still become infinite, but may have the prior terrain generation. (My advice is to delete all older worlds, unless you're super attached to a world, then make all new ones with the new update. that's what I'm doing,
However, due to debate, the new generator will possibly be able to be used in expanded old worlds, displaying a warning when selected.)
Generated structures:
Villages
Caves
Lava Pools
Abandoned Mineshafts
Possibly a version-exclusive structure to replace the Nether Reactor.
Trees:
Dark oak trees
Acacia trees
Naturally Generated Blocks:
Pumpkin
Tall Grass
Biomes:
(Most biomes as of PC version 1.7.2, excluding ones that exceed the 128-block height limit.) This includes:
Mesa
Blocks & Items:
Hardened Clay
Stained Clay
(Available in all 16 colors)
Red Sand
Mycelium
Podzol
Packed Ice
Granite
Polished Granite
Andesite
Polished Andesite
Diorite
Polished Diorite
Wood Planks:
Acacia Wood Planks
Dark Oak Wood Planks
Wood
Acacia Wood
Slabs:
Dark Oak Wood
Slabs
Acacia Wooden Slabs
Dark Oak Wooden Slabs
Stairs:
Acacia Wooden Stairs
Dark Oak Wooden Stairs
Plants:
Saplings
Acacia Sapling
Dark Oak Sapling
Flowers:
Poppy
(Will replace Cyan Flower, sorry, Mr. cyan flower)
Blue Orchid
Allium
Azure Bluet
Tulips
(Available in all 4 colors)
Oxeye Daisy
Sunflower
Lilac
Rose Bush
Peony
Other plants:
Vines
Lily Pads
Cocoa Pods
Double Tall Grass
Large Fern
Others:
Possibly End Stone
Game Mechanics:
Taming
Particles:
Possibly Water\lava Dripping Particles
Creative Inventory Additions:
Raw Beef
Tweaks:
Blocks & Items:
(The Invisible bedrock barrier around worlds will be moved if the size of a pre-0.9.0 world is changed, if infinite is chosen, it will be removed completely)
New ways to obtain Nether-related items
Gravel no longer falls from spawn
Textures:
Separate textures for the top of Birch, and spruce.
Biome-tinted blocks
Bug Fixes:
Mipmapping makes fire look like a big orange blob
Minecart in multiplayer problems
Other:
Possibly support for immersive mode (hides the on-screen navigation bar) for devices running Android.
Hope you enjoyed, this was not written by me. if You have any questions, I probably can't answer them, I just coppied, pasted, and took out random links to pages about villagers. lol. Not everything was listed, there might also be wolves, boats, ocelots, and an in-game skin changer in 0.9.0 but they may have moved it over to 0.9.1.